12.13 Function Button For Syntax

Destination
Image 12–6

Destination refers to the most downstream location in the chain, usually a screen. See the earlier Chapters for the definition of Destination.

When DEST is pressed it lights its blue LED and opens the syntax entry for numbers and modifiers as per above.

The contextual Buttons to the right of the numpad also light up and is populated with functionality that can be used in the syntax. These are:

Contextual ButtonDisplayDescription
CD1AUX
  • DEST + AUX # ENTER select the Aux #, just as clicking it in the GUI.
  • DEST + AUX 1 + 2 + 5 ENTER will select Aux 1, 2, and 5.
  • DEST + AUX - 2 ENTER will unselect Aux 2, but 1 and 5 stays selected
CD2BG Input 0 is Matte and maps the WH1 Red, WH2 Green, WH 3 Blue
CD3Group
  • DEST + Group # ENTER arms the Destinations in that particular group, just like clicking it in the GUI.
  • DEST + Group 1 + 3 + 5 ENTER arms Destination Groups 1, 3, and 5.
  • DEST + Group − 3 ENTER disarms Destinations in Group 3 while leaving destinations in Groups 1 and 5 armed.
CD4Super Dest
  • DEST + Super Dest # ENTER arms that particular Super Destination (including the destinations that compose it).
  • DEST + Super Dest 1 + 2 + 4 ENTER arms Super Destinations 1, 2, and 4.
  • DEST + Super Dest -2 ENTER disarms Super Destination 2 while leaving Super Destinations 1 and 4 still armed.
CD5Super Aux
  • DEST + Super Aux # ENTER arms that particular Super Aux (Including the AUXes that compose it).
  • DEST + Super Aux 1 Thru 3 ENTER arms Super Auxes 1, 2, and 3.
  • DEST + Super Aux - 3 ENTER disarms Super Aux 3.
CD6Empty 
CD7BG ToggleActivate Toggle mode on selected destinations BG on/off .
CD8Trans Curvewill toggle between Linear / S-curve / Log / Exp.
CD9Empty 
CD10Empty 
CD11Freeze PGMFreezes Program in selected Destinations including Sources and Backgrounds.
CD12Empty 
Layer
Image 12–7

Layer refers to a layer that can hold live video. See the earlier Chapters for the definition of Layer.

When Layer is pressed it lights its blue LED and opens the syntax entry for numbers and modifiers as per below:

The contextual Buttons to the right of the numpad also light up and are populated with functionality that can be used in the syntax. These are:

Contextual ButtonDisplayDescription
CD1PIPSelects selected Layer as PIP, indicates that by color Green backlight.
CD2KEYSelects selected Layer as KEY, indicates that by color Red backlight.
CD3Super Layer
  • LAYER + Super Layer # ENTER selects Super Layer #, just as in the GUI.
  • LAYER + Super Layer 1 + 4 + 6 ENTER selects Super Layers 1, 4, and 6, just like clicking on them in the GUI with Multiple Select turned on.
  • LAYER + Super Layer –1 ENTER deselects Super Layer 1 and Super Layers 4 and 6 stay selected.
  • LAYER + Super Layer + CLEAR clears all selected Super Layers from their respective Destinations.
CD4Layer Main

Thumbnail like GUI “Sprocket”.

Selected layer Adjustment area is indicated by light blue backlight.

Selects and open the Layer Main area:

CD5Layer Window

Thumbnail like GUI “Box”

Selected layer Adjustment area is indicated by light blue backlight

Selects and open the Window Adjustment area:

CD6Layer Effects

Thumbnail like GUI “Brush”

Selected layer Adjustment area is indicated by light blue backlight

Selects and open the Layer Effects area:

CD7EmptyEmpty
CD8Border ON/OFFToggles Border setting of selected layer ON vs OFF.
CD9Shadow ON/OFFToggles Shadow setting of selected layer ON vs OFF.
CD10ResetSame as Reset in GUI
CD11Full HSame as in GUI
CD12Full VSame as in GUI

PAGE 2 via PG Up (Page 1 via PG Down respectively) :

Contextual ButtonDisplayDescription
CD1Add KeyframeAdds Keyframe to selected Layers.
CD2Delete KeyframeDeletes Keyframe of selected Layers.

Layer functions are mapped as below:

WH 1H Pos
WH 2V Pos
WH 3Layer size (Keep AR whether unlocked or not.)

Arrow Buttons

Image 12–8

The standard function is moving a layer just as in EMTS now.

When the Barco Eye Button is pressed and held the arrow buttons will allow for Z-Order alignment, selected layers will move one Z-order up or down according to the arrow indication- Left arrow is top most Z-order Right arrow is bottom most Z-order.

Source
Image 12–9

Source refer to an source of image or video such as a Source file, Still store and Destination. See the earlier Chapters for the definition of Source.

When Source is pressed it lights its blue LED and opens the syntax entry for numbers and modifiers as per above and in detail below:

Note: For live input sources, Source is the actual source file, not the input in number.

The contextual Buttons to the right of the numpad also light up and is populated with functionality that can be used in the syntax. These are:

Contextual ButtonDisplayDescription
CD1RESET Size

Once pressed Resets the Sizing Adjustments of the source in the selected Layer, just as clicking the Blue Reset icon button in the GUI.

If multiple layer are selected, no source files sizing is Reset.

CD2Create Source (file) Creates new source file just like the plus button in the GUI
CD3SAVE SourceSaves the source file
CD4Source AdjustOpens the Adjust of the selected source on the Sprocket page.
CD5Color AdjustOpens the Adjust of the Color correction of the selected source on the Brush page
CD6Empty 
CD7Freeze InputWill freeze the INPUT of the selected source file. If the selected source IS frozen it will be un-frozen.
CD8Bind

Binds Source file to User key per syntax.

SOURCE # (is source file) BIND # (is user key number) ENTER

CD9Empty 
CD10Empty 
CD11Empty 
CD12Empty 
Wheels for Source Adjust (Sprocket)
WH1Source H Size (AR lock must be unlocked to adjust seaparately from Source V Size)
WH2Source V Size (AR lock must be unlocked to adjust seaparately from Source H Size)
WH3Source H Pos
WH4Source V Pos
WH5Source Aspect Ratio (Selects from drop down list)
Wheels for Color Adjust (Brush)
WH1Contrast Overall
WH2Brightness Overall
WH3Gamma
WH4Hue
WH5Saturation
Device
Image 12–10

At present, this key has no functionality assigned.

User Key
Image 12–11

User Keys are building blocks of settings for the Layers. See the earlier Chapters for the definition of user Keys.

When User Key is pressed it lights its blue LED and opens the syntax entry for Record and Recall of user keys.

Recording of a Preset is done in conjunction with the Save PVW and Save PGM Buttons like below:

To record userkeys you can have only one Layer selected. Recording a userkey is done via the below syntax:

Image 12–12

The contextual Buttons to the right of the numpad also light up and are populated with functionality that can be used in the syntax. These are:

CD1 -11is the Enables and toggles on off
CD12 is All / None as toggle function
Note: Enables of the User Keys are described in an earlier chapter.
Preset
Image 12–13

Preset refers to Presets stored in Event Master Toolset. See the earlier Chapters for the definition of Presets.

When Preset is pressed it lights its blue LED and opens the syntax entry for Record and Recall of user keys.

Recording of a Preset is done in conjunction with the Save PVW and Save PGM Buttons like below:

Recording a preset is done via the below syntax:

The contextual Buttons to the right of the numpad also light up and are populated with functionality that can be used in the syntax. These are:

Contextual ButtonDisplayDescription
CD1Lock / UnlockLocks or unlocks the chosen preset(s), using the numpad.
CD2RenumberRenumber the Selected preset
CD3Lock AllLocks all Presets so that they cannot be deleted or edited.
CD4Unlock AllUnlocks all Presets so that they can be deleted or overwritten.
CD5Complete/Relative ToggleDisplays the current type of Preset to be saved. The choice is either Complete (default) or Relative, and CD5 will display the active choice.

Example:

Special Function with Modifiers with Preset recall and Record:

Cue
Image 12–14

Cue refers to Cues stored in Event Master Toolset. A Cue can be placed into standby, waiting for the operator to press the Play button to start the Cue. The syntax is CUE + # + ENTER, then press Play to start the Cue.

Time
Image 12–15

Time refers to the timing parameter of the selected Top Functions. This button will allow entering time for different functions.

Dest sets Transition Time of the Destination, and Layer sets the Transition Time of the Layer in frames based on the System Native Rate.

Syntax for TIME is: