12.7 How to use assign buttons

General

The Assign buttons are rows of 12 user-mappable buttons that allow for quick recall of a memory or resource.

Each row can be selected independently to several function (bus) types.

Currently available assignment are:

Source (Yellow)

Places the mapped source into the selected layer(s) or AUX.

User Key (Magenta)

Recalls the mapped User Key to the selected layer.

Preset (White)

Recalls the mapped Preset to the whole Preview.

Cues (Cyan)

Recalls the mapped CUE for “Play/Pause” and “Stop” actions.

BG Source (Green)

Places the mapped BG to the selected Destination.

Note: If LIVE mode is activated the above actions happen to the Program instead of the Preview.