6.21 Programming Menu > Diagram area

General

The middle of the Programming Page is the Programming diagram area where the Program, Preview and AUX screens are composed.

Description

Each Program/Preview screen can be viewed individually or all of the screens can be shown simultaneously by selecting the corresponding tab on the top of the Program window.

A label in the top-left corner shows the name of the destination.

Image 6–33 Diagram Area of the Programming Menu
1Lock icon indicates whether the PGM destination is locked. When locked, the Program screen can only change after a Mix or Cut transition. When the program screen is unlocked, the user can click on a layer that is on PGM and move or resize it. The user can also assign a different Source into that layer or adjust the background.
2Preview screen where the program is composed before is transitioned to program.
3Users can zoom in / out of the diagram area, in from 25% to 150%, in 25% increments.
4BG Input tab. This is the menu where users drop the assigned Background inputs preview screens.
5Selected sources are dropped in the layers defined in the preview screen. A layer can be placed outside or partially in the preview area.
6The Destination tab can be clicked to arm the Destination and become part of the next transition.
7A small arrow on the left hand side of Destination name expands or collapses the Destination view.
8Users can manually control the transition by clicking on the bar or by sliding the mouse.
9Select all Destinations allow to quickly select or unselect all Destinations for Transition.
Layer and Source into the previous screen

Users can drag layers to the preview screen as long as the layer is not on program. In the example below, since no source has been assigned to the layer, the layer will be black and default to a square shape.

Image 6–34

Next a source from the Input panel on the left hand side can be dragged into the layer.

Image 6–35

Alternatively, an Input or a source can be dragged into the Preview screen directly as long as there are available layers.

Image 6–36

If the available layer is already in Preview, then the source will immediately be assigned to that layer. The layer will be resized automatically to match the source aspect ratio.

If a layer is available but it hasn’t been placed into the preview screen, then the software will automatically place the layer in the position where the Source was dropped and allocate the lowest unassigned layer to the source. The source and layer must also comply with the sizing rule that is explained next.

Rules for assigning Sources into layers

The size of the layer scaler mode has to be greater or equal to the size of the source. For example, if the source is a 2K input, the layer scaler mode needs to be 2K or more. If the source is a 4K and the layer is only a 2K layer, then the source can’t be placed into the Layer. If the Source is a 2K input and the layer is a 4K layer, the source can be placed into the Layer.

Scaler mode for layers are set in the Configuration Page, towards the bottom.

Z-Order

The layer priority (z-order) is based by the order they are added in destination menu. The layers that are added first have the lowest priority. For example; layer1 is lower priority than layer2. Layer2 is lower priority than layer3.

Freeze

A layer can be individually frozen by selection and freeze button in the bottom of the workspace menu.

Note: When a layer is frozen, the outline and the text become blue and an icon of a snow flake appears in the bottom right hand corner. Also note that a frozen source will not show the same indication.
Layer adjustments in the Preview Screen

Users can also left click on a layer to move it around inside the Preview screen. A layer can also be moved with the keyboard’s arrow keys.

Size adjustments can be performed by selecting and right clicking the vertical, horizontal or any corner of the layer. Any size adjustment maintains the aspect ratio.

These operations can also be performed on multiple layers. Activate Multiple Select to “Multiple Select On” below the workspace to the right. Now each layer can be selected or unselected with a Left click or touch input.

Selected layers are highlighted with a blue border.

Aux Destination Canvas

Assigning inputs/sources to Aux destination works the same way as in the screen destinations within the constraints of the AUX destinations. Only one input can be assigned to each destination and it is always at full screen. Assigning a new input to the destination, overrides the previous input.

Scaler mode for Auxes are set in the Configuration Page, towards the bottom

Image 6–37 Aux Destination Canvas