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重要事项:巴可已将其背投屏幕制造业务移交给 Gerriets GmbH — 这是一家在专业娱乐行业拥有数十年经验的可靠合作伙伴。虽然巴可将不再接受新的屏幕订单,但 Gerriets 将继续提供我们高品质的背投解决方案,包括 Rigiflex™、半硬质以及硬质亚克力屏幕。如果您有新订单或希望进一步咨询,请直接联系 Gerriets。

虚拟现实技术与 3D 可视化发展趋势的最新资讯

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new Barco-powered VisLab environment in UFZ Leipzig using I600 projectors
2026 · Germany

Building clarity into the heart of environmental research

At the Helmholtz Centre for Environmental Research (UFZ) in Leipzig, the challenge is not a lack of data. It is making sense of it. From geothermal systems to water management and climate adaptation, the questions UFZ works on are layered, spatial and often difficult to grasp in two dimensions. To support this, UFZ relies on a new Barco-powered VisLab environment designed to turn complex datasets into something tangible. Instead of looking at charts or flat renderings, models become immersive environments and users step into the data itself.
2026 · France

Stepping inside knowledge at the University of Strasbourg

At the University of Strasbourg, immersive technology is no longer something you put on, it is something you walk into. With the delivery of a new three sided 3D CAVE at the ICube laboratory, researchers and students now have access to an environment that turns complex data, simulations and interactions into shared, spatial experiences. Designed and integrated by Antycip, and powered by Barco I600 projectors, the installation marks a new milestone in immersive academic infrastructure in France.

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常见问题

VR 是一种模拟体验,可能与现实世界相似或完全不同。虚拟现实系统使用虚拟现实头戴设备或多投影环境来生成逼真的图像、声音和其他感受,从而模拟用户在虚拟环境中的物理存在。

今天的虚拟现实技术的基本想法可以追溯到 19 世纪,几乎可以追溯到实用摄影术诞生之初。在 20 世纪 60 至 80 年代,硬件进步和新应用为我们今天看到的许多令人惊叹的 VR 技术铺平了道路。

虚拟现实系统使用虚拟现实头戴设备 (HMD) 或多投影环境在虚拟环境中生成逼真的图像。这两种解决方案有何不同?我们将在这篇博文中比较这两种工具的沉浸度、符合人体工学的程度、互动性等方面,以确定其在商业应用中的优缺点。

长期以来,VR 一直被视为专属于游戏界。但近年来,随着该技术在房地产行业、研究和培训环境以及医疗保健行业等专业应用领域的普及,该行业正蓄势待发。在本文中,我们将探讨在这些新业务应用中使用 VR 的好处。

通过这些相关资源了解有关团队 VR 和 3D 可视化的更多信息

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