8.12.10.9 Applying a move animation

Location
  1. Navigation side bar: Programming
  2. Central work area: PREVIEW or PROGRAM
  3. Right panel: Layer > KeyFrame
About move animations

Move animations allow motion to be played on individual layers during a transition. These movements allow a layer to move to desired positions or change size in a natural way. Animations can have part of the animation out of the active area.

How to move
  1. Click on the desired destination from the top panel or desired screen destination group from the bottom panel.
  2. Select the desired layer in the scene.
  3. Is the selected layer locked ()?

    • If yes, click the unlock icon () in the bottom panel (reference 34) and go to next step.
    • If no, go to next step.
    Note: If the layer is a split layer that is transitioned to program, then the layer must either be removed from program or program must be unlocked before it can be edited in preview.
    Image 8–128
    4
    Left align selection
    5
    Vertical middle align selection
    6
    Right align selection
    7
    Top align selection
    8
    Horizontal middle align selection
    9
    Bottom align selection
    10
    Horizontal distribute selection
    11
    Vertical distribute selection
    12
    Make selections same size
    13
    Align selection with the right destination border
    14
    Align selection with the bottom destination border
    15
    Align selection with the center of the destination
    16
    Align selection with the vertical center of the destination
    17
    Align selection with the horizontal center of the destination
    18
    Align selection with the top destination border
    19
    Align selection with the left destination border
    20
    Move selection up in Z-order
    21
    Move selection to top in Z-order
    22
    Move selection to bottom in Z-order
    23
    Move selection down in Z-order
    24
    Size selection to fill horizontal
    25
    Size selection to fill vertical
    26
    Size selection to the source
    27
    Size selection to fill horizontal and vertical
    28
    Cut preview to program
    29
    Transition preview to program
    30
    Transition frames input field
    31
    Execute move animation button
    32
    Crossfade drop down
    33
    Toggle selected layer opacity in software
    34
    Lock or unlock selection
    35
    Arm button
    36
    Toggle selection between preview and program
    37
    Split or unsplit layer
    38
    Merge or unmerge layer
    39
    Match program to preview button
    40
    Reset modifications of selection
    41
    Reset modifications to all layers
    42
    Select all layers
    43
    Freeze selection
    44
    Swap layer modifications between preview and program
    45
    Hide or show selected layer from presets
    46
    Remove selections
  4. Add a keyframe using one of the following methods:

    • Click the Move button in the bottom panel (reference 31, Image 8–128). (Only available when the layer is transitioned to program.)
    • Click Add KF (reference 58) in the right panel.
    Image 8–129
    47
    Keyframe frames input field
    48
    Decrease keyframe frames button
    49
    Increase keyframe frames button
    50
    Keyframe timeline
    51
    Delete selected keyframe
    52
    Select previous keyframe
    53
    Select next keyframe
    54
    Arm keyframe
    55
    Move animation curve drop down
    56
    Preview move animation
    57
    Move selection to start position
    58
    Add keyframe button

    An outline target keyframe is created in the scene at the same position as the layer.

  5. Modify the desired number of frames the move animation must take in the right pane using one of the following methods: (optional)

    • Entering a value (reference 30, Image 8–128 or reference 47, Image 8–129): enter any desired value between ‘0’ and ‘1999’ in the input field.
    • Using the + and - buttons: click on the + (reference 49, Image 8–129) to increase the value with one point and on the - (reference 48, Image 8–129) to decrease the value with one point.
    Tip: By default the animation will take 30 frames.
  6. Position and/or change the size of the target keyframe (reference C) in the scene.

    Image 8–130
    A
    Start position
    B
    Move trajectory
    C
    End position
  7. Store the animation in a user key. For more information, see “User keys”. (optional)
  8. Click Arm (reference 35, Image 8–128 or reference 54, Image 8–129) to execute the animation with the next transition.
  9. Transition the scene. For more information, see “Transitioning a scene”.

    Tip: If the layer is not in program when transitioning, then the layer will be transitioned to the start location and execute the animation in one continuous motion.
  10. Click the save icon () in the header.