3D sound: a new layer in simulation
The high-quality, precise audio cues allow trainees to pinpoint objects and occurrences before they are within visual range, greatly contributing to faster decision-making and a trained, educated reaction pattern when a situation is at its most critical state. The result is a system that increases the awareness and effectiveness of training, better answering the needs of a wide variety of training and simulation markets, including ground training (rescue, security, direct combat, etc.), urban, JTAC, and healthcare.
More realism with accurate audio cues
Barco AudioCue uses the patented IOSONO CORE processing system, a unique solution providing the most advanced real-time rendering of sound in the simulation market. Depending on an object’s virtual location, Barco AudioCue renders sound on the spot, instead of mixing and delivering to a specified channel. This generates audio cues from the exact location that the object should be relative to the trainee's position. Conventional channel-based systems don't offer this precision, making the training programs rigid and far less realistic.
Discover AudioCue in action at ITEC (16-18 May, at Ahoy in Rotterdam, The Netherlands), at the QuantaDyn booth (#18). Visit the Barco booth (#44) for a lively discussion.